competitive-programing

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:heavy_check_mark: verify/Datastructure_swag.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/queue_operate_all_composite"
#include "../Utility/template.hpp"
#include "../Datastructure/swag.hpp"
#include "../Utility/modint.hpp"

using mint = modint998244353;

struct S {
    mint a, b;
    S() {}
    S(mint c, mint d) : a(c), b(d) {}
};

S op(S l, S r) {
    l.a *= r.a;
    l.b *= r.a;
    l.b += r.b;
    return l;
}


int main() {
    SWAG<S, op> swag;
    int q;
    cin >> q;
    while(q--) {
        int t;
        cin >> t;
        if(t == 0) {
            mint a, b;
            cin >> a >> b;
            swag.push_back(S(a, b));
        }
        else if(t == 1) {
            swag.pop_front();
        }
        else {
            mint x;
            cin >> x;
            if(!swag.empty()) {
              auto [a, b] = swag.get();
              cout << a * x + b << '\n';
            }
            else {
                cout << x << '\n';
            }
        } 
    }
}
#line 1 "verify/Datastructure_swag.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/queue_operate_all_composite"
#line 1 "Utility/template.hpp"
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
#define rep(i, s, t) for (ll i = s; i < (ll)(t); i++)
#define rrep(i, s, t) for (ll i = (ll)(t) - 1; i >= (ll)(s); i--)
#define all(x) begin(x), end(x)

#define TT template <typename T>
TT using vec = vector<T>;
template <class T1, class T2> bool chmin(T1 &x, T2 y) {
    return x > y ? (x = y, true) : false;
}
template <class T1, class T2> bool chmax(T1 &x, T2 y) {
    return x < y ? (x = y, true) : false;
}
struct io_setup {
    io_setup() {
        ios::sync_with_stdio(false);
        std::cin.tie(nullptr);
        cout << fixed << setprecision(15);
    }
} io_setup;

/*
@brief verify用テンプレート
*/
#line 1 "Datastructure/swag.hpp"

template<class S, S (*op)(S, S)>  struct SWAG {
    struct foldable_stack {
        stack<S> data;
        stack<S> res;
        foldable_stack(){}

        void push(S a, int type) {//type == 1 : 配列の右に追加、つまりR  type == 0 : 配列の左に追加、つまりL 
            data.push(a);
            if(!res.empty()) {
               if(type == 0) res.push(op(a, res.top()));//resが空ならそれを入れる
               else res.push(op(res.top(), a));
            }
            else res.push(a);
            return;
        }

        void pop() {
            assert(!data.empty());
            data.pop();
            res.pop();
            return;
        }

        S top() const {
            assert(!data.empty());
            return data.top(); 
        }

        S get() const { 
            assert(!data.empty());
            return res.top(); 
        }

        bool empty() {return data.empty();}
        int size() {return data.size();}
    };

    
    SWAG() {}
    foldable_stack L, R;
    private:

      void move(foldable_stack& s, foldable_stack& t, int type) {//sの要素を半分tの要素に移す。ここで、type == 0 : s = L, t = R  type == 1 s = R, t = L
        assert(t.empty());
        int oth = 1 - type;
        stack<S> tmp;
        while(int(s.size()) - int(tmp.size()) > 1) tmp.push(s.top()), s.pop();
        while(!s.empty()) t.push(s.top(), oth), s.pop(); 
        while(!tmp.empty()) s.push(tmp.top(), type), tmp.pop(); 
      }
    
    public:
      void push_front(S a) {
          L.push(a, 0);
      }
  
      void push_back(S a) {
          R.push(a, 1);
      }
  
      void pop_front() {
          assert(!L.empty() || !R.empty());
          if(L.empty()) move(R, L, 1);
          L.pop();
      }
  
      void pop_back() {
          assert(!L.empty() || !R.empty());
          if(R.empty()) move(L, R, 0);
          R.pop();
      }
  

      S get()  {
        assert(!L.empty() || !R.empty());
        if(L.empty()) return R.get();
        if(R.empty()) return L.get();
        return op(L.get(), R.get());
      }

      int size() {
        return L.size() + R.size();
      }

      bool empty() {
        return size() == 0;
      }
};


/*
@brief SWAG
@docs doc/swag.md
*/
#line 1 "Utility/modint.hpp"

// 動的mod : template<int mod> を消して、上の方で変数modを宣言
template <uint32_t mod> struct modint {
    using mm = modint;
    uint32_t x;
    modint() : x(0) {}
    TT modint(T a = 0) : x((ll(a) % mod + mod)) {
        if (x >= mod) x -= mod;
    }

    friend mm operator+(mm a, mm b) {
        a.x += b.x;
        if (a.x >= mod) a.x -= mod;
        return a;
    }
    friend mm operator-(mm a, mm b) {
        a.x -= b.x;
        if (a.x >= mod) a.x += mod;
        return a;
    }

    mm operator-() const { return mod - x; }

    //+と-だけで十分な場合、以下は省略して良いです。

    friend mm operator*(mm a, mm b) { return (uint64_t)(a.x) * b.x; }
    friend mm operator/(mm a, mm b) { return a * b.inv(); }
    friend mm &operator+=(mm &a, mm b) { return a = a + b; }
    friend mm &operator-=(mm &a, mm b) { return a = a - b; }
    friend mm &operator*=(mm &a, mm b) { return a = a * b; }
    friend mm &operator/=(mm &a, mm b) { return a = a * b.inv(); }

    mm inv() const {
        assert(x != 0);
        return pow(mod - 2);
    }
    mm pow(ll y) const {
        mm res = 1;
        mm v = *this;
        while (y) {
            if (y & 1) res *= v;
            v *= v;
            y /= 2;
        }
        return res;
    }

    friend istream &operator>>(istream &is, mm &a) {
        ll t;
        cin >> t;
        a = mm(t);
        return is;
    }

    friend ostream &operator<<(ostream &os, mm a) { return os << a.x; }

    bool operator==(mm a) { return x == a.x; }
    bool operator!=(mm a) { return x != a.x; }

    bool operator<(const mm &a) const { return x < a.x; }
};
using modint998244353 = modint<998244353>;
using modint1000000007 = modint<1'000'000'007>;
/*
@brief modint
*/
#line 5 "verify/Datastructure_swag.test.cpp"

using mint = modint998244353;

struct S {
    mint a, b;
    S() {}
    S(mint c, mint d) : a(c), b(d) {}
};

S op(S l, S r) {
    l.a *= r.a;
    l.b *= r.a;
    l.b += r.b;
    return l;
}


int main() {
    SWAG<S, op> swag;
    int q;
    cin >> q;
    while(q--) {
        int t;
        cin >> t;
        if(t == 0) {
            mint a, b;
            cin >> a >> b;
            swag.push_back(S(a, b));
        }
        else if(t == 1) {
            swag.pop_front();
        }
        else {
            mint x;
            cin >> x;
            if(!swag.empty()) {
              auto [a, b] = swag.get();
              cout << a * x + b << '\n';
            }
            else {
                cout << x << '\n';
            }
        } 
    }
}
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